Coretron’s Tech Blog

September 20, 2008

Robot Programing Flash Game

Filed under: Flash, Games — Tags: , , — coretron @ 5:42 am

Kyle showed this to me. Here’s the link. I used 181 commands total the first time through, ill play it again and see if I can beat it. I didn’t know it was counting so I wasn’t trying too hard. A little tedious for the first few levels but a nice challenge later on. A very unique game that simulates programing logic. 

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8 Comments »

  1. second time i got 171.

    Comment by coretron — September 22, 2008 @ 5:27 am

  2. thats a killer score, my first time completing it i got 191 so thats my best

    Comment by pistolsnipe — September 22, 2008 @ 1:32 pm

  3. http://www.reddit.com/r/programming/comments/72777/light_bot_a_very_nice_game_for_programmers/

    here is the reddit thread for this game, people posted their solutions and bickering quite a good read

    Comment by pistolsnipe — September 22, 2008 @ 1:43 pm

  4. did it in 200 the first time.

    the way i see it, trying to get lower scores results in much less efficiency.

    in the real world, efficiency is my number at the top of my priority.

    They should calculate the amount of actual steps that your robot goes through, not just the amount of commands that you use.

    Getting lower scores is just an abuse of the scoring mechanics and not a lesson in good programming.

    Comment by jovie — September 23, 2008 @ 11:51 am

  5. Yeah, it defiantly could have been better. I was looking around for better ones after playing this and found Robot Battle. You have to program a tank to fight against other people’s tanks. It looks way to hard and strays from being a game to being a programming contest. I want something more in the middle.

    Comment by coretron — September 23, 2008 @ 5:01 pm

  6. …dude that sounds F*n sweet.

    I would totally help out with a robot battle program.

    Comment by jovie — September 23, 2008 @ 6:01 pm

  7. efficiency is always a trade off though, what if you were working in an environment with limited ram and wanted to make the most robust working instruction set?

    http://www.edn.com/blog/980000298/post/1090012709.html

    for the phoenix lander (called phoenix because it used scraps from a ton of failed projects) Nasa used old hardware but time was not critical, however im sure memory usage was. i an see how this exercise is applicable. i do however see your point about efficiency in terms of current computers and programmer productivity. just depends on how you look at it

    btw i found a kickass 8 bit playlist to listen to while i play this game, as lightbot’s soundtrack almost made me go insane

    http://www.imeem.com/axcx/playlist/Tv_KbQFe/chiptune_music_playlist/

    Comment by pistolsnipe — September 27, 2008 @ 11:45 am

  8. Nice game… I loved it.

    Comment by Amit — October 12, 2008 @ 10:26 am


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